Advanced Matrix Games for Professional Wargaming: Innovations in Wargaming

Advanced Matrix Games for Professional Wargaming: Innovations in Wargaming

John Curry’s ‘History of Wargaming’ Project recently published ADVANCED MATRIX GAMES FOR PROFESSIONAL WARGAMING: INNOVATIONS IN WARGAMING by John Curry and Tim Price.

Advanced Matrix Games for Professional Wargaming: Innovations in Wargaming

The book is, in fact, a heavily revised and updated edition of MATRIX GAMES FOR PROFESSIONAL WARGAMING by the same authors that was published in 2014. I bought the hardback edition of the new book for £19.95 via Amazon, and it was delivered less than a week after I ordered it. (The book is also available in Kindle and Paperback formats.)

The books has forewords by Peter Perla (one for the original 2014 edition and a new one for this edition) and is split into three sections. The first section includes an updated, detailed guide as to how to run Matrix Games and the second section includes five new Matrix Games. The final section of the book includes five historically-based Matrix Games that can be used for educating members of the armed forces will also appeal to hobby wargamers.

The Matrix Games in the second section are:

  • Ukraine 2022: The Sins of Our Father
  • One China
  • The High North: The Future of the Arctic (and the World)
  • Hope and Glory: Protecting CNI (Critical National Infrastructure)
  • Defence Procurement

The historically-based Matrix Games in the third section are:

  • The Falklands War (1982) by Tim Gow
  • Chaoslavia (1993)
  • Crisis in Crimea: A Counter Revolution (March 2014)
  • The Red Line: Civil War in Syria (August 2013)
  • Lasgah Pol: Afghanistan (2008)

I am somewhat biased when it comes to Matrix Games as I was involved in their early development … and I even get a few mentions in this book’s text!

It is interesting to note that the following has been included in the description of the book on the ‚History of Wargaming‘ Project website:

Note: matrix games as noted in this work is a term used to describe the Chris Engle wargaming matrix game methodology and is not connected or related in any way to Matrix Games Limited or their video game products.


ADVANCED MATRIX GAMES FOR PROFESSIONAL WARGAMING: INNOVATIONS IN WARGAMING was written by John Curry and Tim Price, and published by the ‚History of Wargaming‘ Project in 2023. (ISBN 979 8 8638 9190 3).

Powered by WPeMatico

Dieser Artikel stammt von einer der angeschlossenen Quellen. Bitte honoriere die Arbeit der Autoren indem du ihren Webseite besuchst.

Artikelquelle besuchen
Autor: Robert (Bob) Cordery / Wargaming Miscellany

Anzeige:
Eis.de