
Blood and Plunder game at the Harbour
Having completed the coastline and the harbour it was time today to get a game in.
We decided to play the Search and Recover scenario which allowed lots of land whilst being an amphibious game. One side of the board would have the town and harbour and the other the jungle coastline. Five objective markers (chests) were placed around the board, though only one was the one we needed. However in the rules killing combatants and taking ships would also count as objectives.
Brendan had the French in the Sloop and I had English with the Brigantine. We came on with some troops in the ships some on each piece of land. Though I couldn’t have any troops on the harbour at the beginning as the land on that side of the board did not run all the way up to my deployment zone.
The first turn saw our ships sailing towards each other as usual, not much going on as our broadsides were not lined up. Our troops on the land rushed towards objectives.
The second turn saw us start to fire. My swivel guns on the prow of my ship shot at Brendan’s gunners and musket fire was traded. A few sailors on each side were hit. We began to turn our ships to bring broadsides to bear.
We were both getting close to the objective in the water. To capture it we’d have to get within 3″ of it though and to do that would risk being out of position and rather susceptible to fire from the other ship. So we let it slide by.
My militia on land ran up to the first chest on the coast. It was empty. This left them with a good view of the ongoing sea manoeuvres.
On the other side in the harbour, Brendan’s boucaniers advanced through the harbour towards another chest.
Brendan turned his ship and opened up with a broadside on my forecastle. The medium cannons dealt 6 damage to the hull and killed all of the sailors on the section. This meant he had a critical hit, the first we’d ever rolled, and my ship sprang a leak. If this wasn’t repaired it could mean my ship would sink. On top of that the coastline was getting very close and I didn’t have time to change sail settings!
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Autor: Unknown / Yith’s Wargaming Blog
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