Now, with two villages!
Another WSS playtest, refining the approach to linear fighting and moving through difficult terrain. Main changes were to factors to encourage British type troops to close and fire at very short range, and for French to charge home „A Prest“. Jon and Richard were online, Tim provided in-Shed support.
Traditional opening move with the Austrians. The guns did hit a target. The infantry push quickly through the wooded hills, taking Disorder to move faster.
The French form up at the edge of the marsh, looking to fight us as we struggle out of it.
We respond by moving all our chaps up too. Over at the right hand end, I’m forced to mask one of my guns as my infantry advance.
The fight on the left gets brutal, and stalls in place. Next to that, however, the ersatz grenadier battalion storms across the marshy stream, breaking their opponents.
It’s a different matter with the Austrian cavalry, two units of which have been broken, whilst the others have been forced to fall back.
So…we have both made holes in the middle, and have captured the village on the left. The fighting in the wooded area on the right has bogged down into a messy firefight.
That was about it for the evening. Hard fought and in the balance for the evening, it turns out as a draw.
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Autor: Trebian / Wargaming for Grown-ups
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