Parachutes in Algernon Pulls It Off!

Parachutes in Algernon Pulls It Off!

Here’s a suggestion for a Bail Out! option for late war German pilots in Algernon Pulls It Off!

On the turn of the ‚Springen!‘ (Bail Out!), Character or Pilot Move card, a pilot / observer may attempt to parachute. 

Roll 1D6 and add / subtract modifiers:

+/- Pilot Luck

Aircraft on Fire – 1

Aircraft in a Spin – 2

Pilot / Observer wounded – 1

Result:

1 or less than 1  = Jumps but parachute tangled / fails to open.

2- 3 = Fails to jump (may try again)

4 – 6 = Parachute opens.

A parachute will not open in time if at Altitude Level 1 or 2.

Example:

A Veteran Pilot decides it’s a good idea to jump from his burning Fokker Dr1.

D6 Roll = 3

Luck Modifier +1

Plane on Fire – 1

Result = 3 

Try again next turn of the Move or the ‚Springen!‘ card (luckily, he’s at ALT 4 !)

I think this will work?

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Autor: Jim Jackaman / Jim’s Wargames Workbench

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