The Battle of San Winnoc

This weeks battle will be played using terrain only slightly changed from the last battle we fought. Immediately noticeable is the removal of the river, the addition of two streams that spring from the bottom of  hills, and the addition of a new hill (Pastoso Colina). 

Because I’m using the battle to christen my new windmill the terrain has a bread theme.

After the last battle I think it was agreed that there was rather too much terrain that gave cover. Consequently, I’m changing the definitions of the terrain:

  • Horno Colina (Oven Hill) and the western end of Molina Colina (Mill Hill) are class II terrain. From the top of the first contour they are wooded (block LOS) and provide soft cover. 
  • Pastoso Colina (Doughy Hill) and Cresta de Pan (Bread Ridge) are class II terrain.
  • Arroyo Panadera (Baker Stream) and Arroyo Paleta (Oven-paddle Stream) are class II terrain to infantry and cavalry. Both streams are steeply banked ‚gullies‘; they are impassable (except at the ‚fords‘) to artillery; they give a terrain advantage to troops defending a bank in melee; troops in the streams cannot see or be seen, except from higher ground or a bank.
  • All built up areas are composed of standard town sections: Honore and Winnoc are the patron saints of bakers and millers; Panderia (bakery); Levadura (yeast).
  • Orchards are class I terrain and provide cover.
  • All other fields have no effect (scenic only).
I have reduced the sum of the table’s objective points by about a third.

We will use the same deployment set up as last time – each side initially choosing (in secret) four of his six baseline deployment zones, either as one contiguous group or two groups (3:1 or 2:2) with a gap between.

I will use both armies exactly as they were diced up for in the last battle, including for the officers. Each side will use the sequence deck as it was diced up for the last time. 

New ACAD cards will be dealt before play.

Players will swap sides: So Peter will be French and Graham will be Anglo-Portuguese.

French:

  • C-in-C: Blue. 
  • Sequence Deck: skilled.
  • Division 1: Leader blue. Two infantry green / green; two infantry red / green; one infantry red / red; one artillery red / green.
  • Division 2: Leader green. One infantry green / blue; two infantry green / green; two infantry red / green; one artillery green / green.
  • Division 3: Leader blue. One infantry green / green; two infantry red / green; one infantry red / red; one artillery red / green; one cavalry red / green.
  • Division 4: Leader blue. One cavalry green / blue; one cavalry green / green.

Anglo-Portuguese:

  • C-in-C: Blue.
  • Sequence Deck average.
  • Division 1: Leader blue. One infantry blue / blue; one infantry green / blue; one infantry green / green; two infantry red / green; one artillery green / blue.
  • Division 2: Leader blue. One infantry green / green; three infantry red / green; one artillery red / green.
  • Division 3: Leader blue. One infantry green / green; three infantry red / green; one artillery red / green.
  • Divison 4: Leader green. One cavalry green / purple; two cavalry green / blue.

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Autor: JAMES ROACH / Olicanalad’s Games

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