Turnierliste 1500 Riptide Star
Kern meiner Liste sind 3 Riptides, habe die Liste schon mal getestet und sie hat sich gut bewährt soweit. Unschlüssig bin ich bei der Sept und dem weiteren drum herum.
Liste 1 wäre mit Shadowsun:
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- Battalion Detachment +5CP (T’au Empire) [80 PL, 1495pts]
- No Force Org Slot
- T’au Empire Sept Choice
Selections: T’au Sept
Categories: No Force Org Slot
- T’au Empire Sept Choice
- HQ [13 PL, 254pts]
- Commander Shadowsun [10 PL, 189pts]
Selections: 2x MV52 Shield Drone [22pts]
Categories: Battlesuit, Character, HQ, Infantry, Jet Pack, Fly, Faction: T’au Sept, Faction: T’au Empire, Commander, XV22 Stalker, Shadowsun - Ethereal [3 PL, 65pts]
Selections: 2. Through Unity, Devastation, Honour blade, 2x MV4 Shield Drone [20pts], Puretide engram neurochip, Warlord
Categories: Faction:, Character, HQ, Infantry, Faction: T’au Empire, Ethereal, Warlord
- Commander Shadowsun [10 PL, 189pts]
- Troops [6 PL, 105pts]
- Strike Team [2 PL, 35pts]
Selections: 5x Fire Warrior w/ Pulse Rifle [35pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team - Strike Team [2 PL, 35pts]
Selections: 5x Fire Warrior w/ Pulse Rifle [35pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team - Strike Team [2 PL, 35pts]
Selections: 5x Fire Warrior w/ Pulse Rifle [35pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team
- Strike Team [2 PL, 35pts]
- Elites [42 PL, 834pts]
- XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit - XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit - XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit
- XV104 Riptide Battlesuit [14 PL, 278pts]
- Fast Attack [12 PL, 150pts]
- Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones - Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones - Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones
- Tactical Drones [4 PL, 50pts]
- Heavy Support [7 PL, 152pts]
- XV88 Broadside Battlesuits [7 PL, 152pts]
Categories: Faction:
, Battlesuit, Heavy Support, Faction: T’au Empire, XV88 Broadside Battlesuits - Broadside Shas’ui [7 PL, 152pts]
Selections: 2x High-yield missile pod [50pts], 2x Smart missile system [30pts], Advanced targeting system [12pts]
- Broadside Shas’ui [7 PL, 152pts]
- XV88 Broadside Battlesuits [7 PL, 152pts]
- No Force Org Slot
Hier wäre der Plan alles in 6 Zoll im Shadowsun zu halten und die ersten beiden Runden mit doppel Kauyon erstmal ballern und danach je nach Mission den Stern auflösen und den Zielen nachjagen, hoffentlich steht dann beim Gegner nicht mehr zu viel. Die Drohnen sollten dafür sorgen, dass kein Riptide down geht Runde 1 und je nach Gegner auch Rd 2 nicht. Ich hoffe gegen die nahkäpfer mit dem gebündelten Abwehrfeuer auch nicht so schlecht auszusehen. Was meint ihr, ist das generell zu immobil? Oder ok erst in rd 3 dann raus zu gehen?
Die 2. Idee ist Dal yth
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- T’au Empire Sept Choice
Selections: Dal’yth Sept
Categories: No Force Org Slot
Abilities: Dal’yth Sept Tenet: Adaptive CamouflageAbilities Description Ref Dal’yth Sept Tenet: Adaptive Camouflage A unit with this tenet receives the benefit of cover, even while in the open. A unit with this tenet that moves for any reason loses the benefit of this tenet until the start of its next Movement phase. Codex: T’au Empire p127
- T’au Empire Sept Choice
- HQ [11 PL, 231pts]
- Commander in XV8 Crisis Battlesuit [8 PL, 166pts]
Selections: Advanced targeting system [12pts], 3x Missile pod [72pts], MV4 Shield Drone [10pts]
Categories: Faction:, Battlesuit, Character, Fly, Jet Pack, HQ, Faction: T’au Empire, Commander, XV8 Crisis
Rules: For the Greater Good, Manta Strike
Abilities: Advanced targeting system, Master of War, Unit: Commander in XV8 Crisis Battlesuit, Weapon: Missile podAbilities Description Ref Advanced targeting system A model equipped with an advanced targeting system increases the AP characteristic of all of its weapons by 1 (e.g. an AP of 0 becomes -1, an AP of -1 becomes -2). Codex: T’au Empire p123 Master of War Once per battle, at the beginning of your turn, a single COMMANDER from your army can declare either Kauyon or Mont’ka: * Kauyon: Until the end of the turn, you can re-roll failed hit rolls for friendly units within 6″ of the COMMANDER, but these units cannot move for any reason. * Mont’ka: Friendly units within 6″ of the COMMANDER can both Advance and shoot as if they hadn’t moved this turn. Unless stated otherwise, you can only use Master of War ability once per battle, irrespective of how many models in your army have this ability. Codex: T’au Empire p89 Shield generator (Drone) A model with a shield generator has a 4+ invulnerable save. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound. Codex: T’au Empire p109 Unit M WS BS S T W A Ld Save Ref Commander in XV8 Crisis Battlesuit 8″ 3+ 2+ 5 5 5 4 9 3+ Codex: T’au Empire p92 MV4 Shield Drone 8″ 5+ 5+ 3 4 1 1 6 4+ Codex: T’au Empire p109 Weapon Range Type S AP D Abilities Ref Missile pod 36″ Assault 2 7 -1 D3 – - Ethereal [3 PL, 65pts]
Selections: 2. Through Unity, Devastation, Honour blade, 2x MV4 Shield Drone [20pts], Puretide engram neurochip, Warlord
Categories: Faction:, Character, HQ, Infantry, Faction: T’au Empire, Ethereal, Warlord
Abilities: 2. Through Unity, Devastation, Failure Is Not An Option, Invocation of the Elements, Unit: Ethereal, Weapon: Honour bladeAbilities Description Ref 2. Through Unity, Devastation In each of your Shooting phases, you can pick an enemy unit that is visible to your Warlord. Until the end of the phase, each time you make a wound roll of 6+ against that unit for an attack made by friendly unit within 6″ of your Warlord, the Armour Penetration characteristic of that attack is improved by 1 (e.g. AP0 becomes AP-1). Codex: T’au Empire p131 Failure Is Not An Option T’AU EMPIRE units within 6″ of a friendly ETHEREAL may use the Ethereal’s Leadership characteristic instead of their own when taking Morale tests. Codex: T’au Empire p94 Invocation of the Elements In your Movement phase, an ETHEREAL may invoke one of the elemental powers below. All friendly T’AU EMPIRE INFANTRY and BATTLESUIT units within 6″ of the model invoking an elemental power gains the relevant benefit until the start of your next turn. A unit can only be affected by the same elemental power once per battle round. * Calm of Tides: Subtract 1 from any Morale tests made for affected units. * Storm of Fire: Re-roll hit rolls of 1 in the Shooting phase for affected units that remain stationary in the Movement phase. * Sense of Stone: Whenever a model in an affected unit loses a wound, roll a D6; on a 6, that model does not lose that wound. * Zephyr’s Grace: You can re-roll the dice for affected units when they Advance. Puretide engram neurochip Once per battle, you can re-roll a single hit roll, wound roll or damage roll made for the bearer, or a friendly unit within 6″ of the bearer. In addition, if your army is Battle-forged and the bearer is on the battlefield, roll a D6 each time you or your opponent use a Stratagem; on a 6 you gain a command point. Codex: T’au Empire p132 Shield generator (Drone) A model with a shield generator has a 4+ invulnerable save. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound. Codex: T’au Empire p109 Unit M WS BS S T W A Ld Save Ref Ethereal 6″ 3+ 4+ 3 3 4 3 9 5+ Codex: T’au Empire p96 MV4 Shield Drone 8″ 5+ 5+ 3 4 1 1 6 4+ Codex: T’au Empire p109 Weapon Range Type S AP D Abilities Ref Honour blade Melee Melee +2 1 –
- Commander in XV8 Crisis Battlesuit [8 PL, 166pts]
- Troops [8 PL, 112pts]
- Strike Team [2 PL, 35pts]
Selections: 5x Fire Warrior w/ Pulse Rifle [35pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team
Rules: For the Greater Good
Abilities: Bonding Knife RitualAbilities Description Ref Bonding Knife Ritual If you roll a 6 when taking a Morale test for this unit, the test is automatically passed. Codex: T’au Empire pvar Unit M WS BS S T W A Ld Save Ref Fire Warrior 6″ 5+ 4+ 3 3 1 1 6 4+ Weapon Range Type S AP D Abilities Ref Photon grenade 12″ Grenade D6 – – This weapon does not inflict any damage. Your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from photon grenades until the end of the turn. Pulse rifle 30″ Rapid Fire 1 5 1 – - Strike Team [2 PL, 35pts]
Selections: 5x Fire Warrior w/ Pulse Rifle [35pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team
Rules: For the Greater Good
Abilities: Bonding Knife RitualAbilities Description Ref Bonding Knife Ritual If you roll a 6 when taking a Morale test for this unit, the test is automatically passed. Codex: T’au Empire pvar Unit M WS BS S T W A Ld Save Ref Fire Warrior 6″ 5+ 4+ 3 3 1 1 6 4+ Weapon Range Type S AP D Abilities Ref Photon grenade 12″ Grenade D6 – – This weapon does not inflict any damage. Your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from photon grenades until the end of the turn. Pulse rifle 30″ Rapid Fire 1 5 1 – - Strike Team [4 PL, 42pts]
Selections: 6x Fire Warrior w/ Pulse Rifle [42pts]
Categories: Infantry, Troops, Faction:, Faction: T’au Empire, Strike Team
Rules: For the Greater Good
Abilities: Bonding Knife RitualAbilities Description Ref Bonding Knife Ritual If you roll a 6 when taking a Morale test for this unit, the test is automatically passed. Codex: T’au Empire pvar Unit M WS BS S T W A Ld Save Ref Fire Warrior 6″ 5+ 4+ 3 3 1 1 6 4+ Weapon Range Type S AP D Abilities Ref Photon grenade 12″ Grenade D6 – – This weapon does not inflict any damage. Your opponent must subtract 1 from any hit rolls made for INFANTRY units that have suffered any hits from photon grenades until the end of the turn. Pulse rifle 30″ Rapid Fire 1 5 1 –
- Strike Team [2 PL, 35pts]
- Elites [42 PL, 834pts]
- XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit
Rules: Drone Support, For the Greater Good
Abilities: Advanced targeting system, Nova Reactor, Riptide Shield Generator, Velocity tracker, Unit: XV104 Riptide Battlesuit, Weapon: Heavy burst cannon, Smart missile system, Wound Track (M,BS,A): XV104 Riptide Shas’vre 1, XV104 Riptide Shas’vre 2, XV104 Riptide Shas’vre 3Abilities Description Ref Advanced targeting system A model equipped with an advanced targeting system increases the AP characteristic of all of its weapons by 1 (e.g. an AP of 0 becomes -1, an AP of -1 becomes -2). Codex: T’au Empire p123 Nova Reactor In your Movement phase you can choose to use this model’s Nova Reactor. If you do, this model suffers a mortal wound. Choose one of the following effects to last until the beginning of your next turn: * Nova Shield: This model has a 3+ invulnerable save. * Boost: This model can move 2D6″ in your charge phase (even if it doesn’t declare a charge). * Nova-charge: Choose for either of this model’s heavy burst cannon Type to change to Heavy 18, or its ion accelerator Type (both standard and overcharge) to change to Heavy 6. Codex: T’au Empire p106 Riptide Shield Generator This model has a 5+ invulnerable save. Codex: T’au Empire p106 Velocity tracker Add 1 to hit rolls for a model with a velocity tracker when it shoots at a unit that can FLY. Codex: T’au Empire p123 Unit M WS BS S T W A Ld Save Ref XV104 Riptide Battlesuit * 5+ * 6 7 14 * 8 2+ Weapon Range Type S AP D Abilities Ref Heavy burst cannon 36″ Heavy 12 6 -1 2 – Smart missile system 30″ Heavy 4 5 1 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Wound Track (M,BS,A) Remaining W M BS A Ref XV104 Riptide Shas’vre 1 7-14+ 12″ 4+ 4 Codex: T’au Empire p106 XV104 Riptide Shas’vre 2 4-6 8″ 5+ 3 Codex: T’au Empire p106 XV104 Riptide Shas’vre 3 1-3 4″ 5+ 2 Codex: T’au Empire p106 - XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit
Rules: Drone Support, For the Greater Good
Abilities: Advanced targeting system, Nova Reactor, Riptide Shield Generator, Velocity tracker, Unit: XV104 Riptide Battlesuit, Weapon: Heavy burst cannon, Smart missile system, Wound Track (M,BS,A): XV104 Riptide Shas’vre 1, XV104 Riptide Shas’vre 2, XV104 Riptide Shas’vre 3Abilities Description Ref Advanced targeting system A model equipped with an advanced targeting system increases the AP characteristic of all of its weapons by 1 (e.g. an AP of 0 becomes -1, an AP of -1 becomes -2). Codex: T’au Empire p123 Nova Reactor In your Movement phase you can choose to use this model’s Nova Reactor. If you do, this model suffers a mortal wound. Choose one of the following effects to last until the beginning of your next turn: * Nova Shield: This model has a 3+ invulnerable save. * Boost: This model can move 2D6″ in your charge phase (even if it doesn’t declare a charge). * Nova-charge: Choose for either of this model’s heavy burst cannon Type to change to Heavy 18, or its ion accelerator Type (both standard and overcharge) to change to Heavy 6. Codex: T’au Empire p106 Riptide Shield Generator This model has a 5+ invulnerable save. Codex: T’au Empire p106 Velocity tracker Add 1 to hit rolls for a model with a velocity tracker when it shoots at a unit that can FLY. Codex: T’au Empire p123 Unit M WS BS S T W A Ld Save Ref XV104 Riptide Battlesuit * 5+ * 6 7 14 * 8 2+ Weapon Range Type S AP D Abilities Ref Heavy burst cannon 36″ Heavy 12 6 -1 2 – Smart missile system 30″ Heavy 4 5 1 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Wound Track (M,BS,A) Remaining W M BS A Ref XV104 Riptide Shas’vre 1 7-14+ 12″ 4+ 4 Codex: T’au Empire p106 XV104 Riptide Shas’vre 2 4-6 8″ 5+ 3 Codex: T’au Empire p106 XV104 Riptide Shas’vre 3 1-3 4″ 5+ 2 Codex: T’au Empire p106 - XV104 Riptide Battlesuit [14 PL, 278pts]
Selections: 2x Smart missile system [30pts], Advanced targeting system [18pts], Heavy burst cannon [35pts], Velocity tracker [10pts]
Categories: Fly, Elites, Faction:, Battlesuit, Jet Pack, Faction: T’au Empire, Monster, XV104 Riptide Battlesuit
Rules: Drone Support, For the Greater Good
Abilities: Advanced targeting system, Nova Reactor, Riptide Shield Generator, Velocity tracker, Unit: XV104 Riptide Battlesuit, Weapon: Heavy burst cannon, Smart missile system, Wound Track (M,BS,A): XV104 Riptide Shas’vre 1, XV104 Riptide Shas’vre 2, XV104 Riptide Shas’vre 3Abilities Description Ref Advanced targeting system A model equipped with an advanced targeting system increases the AP characteristic of all of its weapons by 1 (e.g. an AP of 0 becomes -1, an AP of -1 becomes -2). Codex: T’au Empire p123 Nova Reactor In your Movement phase you can choose to use this model’s Nova Reactor. If you do, this model suffers a mortal wound. Choose one of the following effects to last until the beginning of your next turn: * Nova Shield: This model has a 3+ invulnerable save. * Boost: This model can move 2D6″ in your charge phase (even if it doesn’t declare a charge). * Nova-charge: Choose for either of this model’s heavy burst cannon Type to change to Heavy 18, or its ion accelerator Type (both standard and overcharge) to change to Heavy 6. Codex: T’au Empire p106 Riptide Shield Generator This model has a 5+ invulnerable save. Codex: T’au Empire p106 Velocity tracker Add 1 to hit rolls for a model with a velocity tracker when it shoots at a unit that can FLY. Codex: T’au Empire p123 Unit M WS BS S T W A Ld Save Ref XV104 Riptide Battlesuit * 5+ * 6 7 14 * 8 2+ Weapon Range Type S AP D Abilities Ref Heavy burst cannon 36″ Heavy 12 6 -1 2 – Smart missile system 30″ Heavy 4 5 1 This weapon can be fired at units that are not visible to the bearer. Units attacked by this weapon do not gain any bonus to their saving throws for being in cover. Wound Track (M,BS,A) Remaining W M BS A Ref XV104 Riptide Shas’vre 1 7-14+ 12″ 4+ 4 Codex: T’au Empire p106 XV104 Riptide Shas’vre 2 4-6 8″ 5+ 3 Codex: T’au Empire p106 XV104 Riptide Shas’vre 3 1-3 4″ 5+ 2 Codex: T’au Empire p106
- XV104 Riptide Battlesuit [14 PL, 278pts]
- Fast Attack [12 PL, 150pts]
- Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones
Rules: For the Greater Good, Manta StrikeAbilities Description Ref Shield generator (Drone) A model with a shield generator has a 4+ invulnerable save. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound. Codex: T’au Empire p109 Unit M WS BS S T W A Ld Save Ref MV4 Shield Drone 8″ 5+ 5+ 3 4 1 1 6 4+ Codex: T’au Empire p109 - Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones
Rules: For the Greater Good, Manta StrikeAbilities Description Ref Shield generator (Drone) A model with a shield generator has a 4+ invulnerable save. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound. Codex: T’au Empire p109 Unit M WS BS S T W A Ld Save Ref MV4 Shield Drone 8″ 5+ 5+ 3 4 1 1 6 4+ Codex: T’au Empire p109 - Tactical Drones [4 PL, 50pts]
Selections: 5x MV4 Shield Drone [50pts]
Categories: Fast Attack, Fly, Faction:, Drone, Tactical Drones
Rules: For the Greater Good, Manta StrikeAbilities Description Ref Shield generator (Drone) A model with a shield generator has a 4+ invulnerable save. In addition, roll a D6 each time a DRONE with this ability loses a wound; on a 5+ that Drone does not lose a wound. Codex: T’au Empire p109 Unit M WS BS S T W A Ld Save Ref MV4 Shield Drone 8″ 5+ 5+ 3 4 1 1 6 4+ Codex: T’au Empire p109
- Tactical Drones [4 PL, 50pts]
- Heavy Support [8 PL, 172pts]
- XV88 Broadside Battlesuits [8 PL, 172pts]
Selections: 2x MV4 Shield Drone [20pts]
Categories: Faction:, Battlesuit, Heavy Support, Faction: T’au Empire, XV88 Broadside Battlesuits
Rules: For the Greater Good
Abilities: Bonding Knife Ritual- Broadside Shas’ui [7 PL, 152pts]
Selections: 2x High-yield missile pod [50pts], 2x Smart missile system [30pts], Advanced targeting system [12pts]
Abilities: Advanced targeting system, Unit: Broadside Shas’ui, Weapon: High-yield missile pod, Smart missile system
Abilities Description - Broadside Shas’ui [7 PL, 152pts]
- XV88 Broadside Battlesuits [8 PL, 172pts]
Die Idee dabei ist gerüstet zu sein, falls der Gegner anfängt. Dann hätten alle Drohnen den 3er Save, falls er auf die zuerst schießen will, das könnte ja einiges ausmachen. und die Riptides auf 1+ ist auch nicht verkehrt. Und rd1 würde ich durch Kauyon ja sowieso stehen bleiben. Also wenn der Gegner anfängt schränkt mich die Sept gar nicht ein und ich profitiere 2 Mal bevor ich rd. 2 in meinem Zug dann je nach Zielen auflöse.
Was meint ihr, was ist für ein Turnier stärker? Hier sehe ich gegen Nahkämpfer nicht so gut aus und verliere den 2. Kauyon, dafür habe ich mehr Widerstand wenn der Gegner anfängt. Bin für Ratschläge offen und bereit alles zu ändern, außer die 3 Riptides, die will ich unbedingt testen 😉
So jetzt dürft ihr.
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Autor: Maquis99GW-FanworldGW-FanworldGW-Fanworld
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