Hobby time has been rather thin on the ground in recent weeks.
A new job some two hours closer to home should have given me plenty of time to get in front of the brushes, but intense home work and manual reading put paid to any free time in the evenings, hopefully the next month should see things calm down.
I did manage to sneak a trip down to Warfare last weekend and joined the rest of the Wyverns in a refight of Cambrai 1917, using Paul @ Kallistra’s excellent hex terrain and figures.
The British out numbering the Germans 3:1 and supported by 30 Tanks attempted to break three lines of German trenches.
As one of the German commanders we opted to leave the first trench line lightly defended hoping to draw the British in where they would lose a number of tanks in attempting to cross the trench lines with the occasional grenade attack from the infantry defenders.
In a bloody affair in which the British opened up a number of channels through the use of concentrated artillery they flanked the German left but could not capitalise on the assault as they had lost all of their armour and around 60% of the infantry.
A drawn although the British were quickly on twitter to celebrate a victory.
“The news isn’t there to tell you what happened. It’s there to tell you what it wants you to hear or what it thinks you want to hear.”
A great days gaming touch and go right to the last turn when the German Infantry managed to destroy the last 3 tanks with Grenades, what are the chances of rolling 3 12’s in a row.
Purchases on the day were few, but with Christmas coming and limited paint time, probably not a bad thing, I picked up some extra items for Ghost Archipelago in the shape of a couple of swamps which need some extra’s adding by way of grasses and reeds. I also picked up some lovely treasure pieces which will be great to fight over in the months ahead.
Redoubt had released their cotton pickers for the ACW, but they should be fine for the Haiti Project and some extra jump off points.
I have managed to prep the Crewman from the Ghost Archipelago Nickstarter, with 20 in a box, I opted for 10 European type characters and 10 Middle Eastern both gangs armed with a mixture of weapons, having given the Chinese a run out a few weeks ago, I figured three distinct factions could be formed for any one simply wanting to walk into the club without having to roll for all the stats from the outset.
Until next time….