Some shots from a playtest…
Hey all!
Sorry I haven’t kept the blog rolling recently… been really super busy over the holidays! Lots of family time, which is fun, but is also a bit exhausting!
Anyway, a few nights ago a buddy came by and we playtested a very rough rule set I am working on, for the American Civil War.
The game saw the US and CSA forces fighting it out to control a vital crossroads, which the American cavalry held for a while, before being forced back.
Here is a quick look at one of the bits of the game… although it will change a LOT by the time it’s all done!
One funny thing… rather organically, we ended up recreating the attack on the Sunken Lane at Antietam. The Irish Brigade struggled this time, too:(
Overall the game ended up well… the Rebs just couldn’t take the crossroads. The game itself felt rather natural and organic, but still took too long… I am looking to get a game that will be done in, at the VERY most, 90 minutes, and this one took over two hours. It’s a shame, because there are some really cool elements, but I think I have to do some editing down, or maybe even a large-scale tear down to get it where I want it to be!
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